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faif/python-patterns

Python

A collection of design patterns/idioms in Python

pythonidiomsdesign-patterns
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sept. 2012avr. 2017déc. 2021juil. 2026
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python-patterns

A collection of design patterns and idioms in Python.

Remember that each pattern has its own trade-offs. And you need to pay attention more to why you're choosing a certain pattern than to how to implement it.

Creational Patterns

Patterns that deal with object creation — abstracting and controlling how instances are made.

graph LR
    Client -->|requests object| AbstractFactory
    AbstractFactory -->|delegates to| ConcreteFactory
    ConcreteFactory -->|produces| Product

    Builder -->|step-by-step| Director
    Director -->|returns| BuiltObject

    FactoryMethod -->|subclass decides| ConcreteProduct
    Pool -->|reuses| PooledInstance
Pattern Description
abstract_factory use a generic function with specific factories
borg a singleton with shared-state among instances
builder instead of using multiple constructors, builder object receives parameters and returns constructed objects
factory delegate a specialized function/method to create instances
lazy_evaluation lazily-evaluated property pattern in Python
pool preinstantiate and maintain a group of instances of the same type
prototype use a factory and clones of a prototype for new instances (if instantiation is expensive)

Structural Patterns

Patterns that define how classes and objects are composed to form larger, flexible structures.

graph TD
    Client --> Facade
    Facade --> SubsystemA
    Facade --> SubsystemB
    Facade --> SubsystemC

    Client2 --> Adapter
    Adapter --> LegacyService

    Client3 --> Proxy
    Proxy -->|controls access to| RealSubject

    Component --> Composite
    Composite --> Leaf1
    Composite --> Leaf2
Pattern Description
3-tier data<->business logic<->presentation separation (strict relationships)
adapter adapt one interface to another using a white-list
bridge a client-provider middleman to soften interface changes
composite lets clients treat individual objects and compositions uniformly
decorator wrap functionality with other functionality in order to affect outputs
facade use one class as an API to a number of others
flyweight transparently reuse existing instances of objects with similar/identical state
front_controller single handler requests coming to the application
mvc model<->view<->controller (non-strict relationships)
proxy an object funnels operations to something else

Behavioral Patterns

Patterns concerned with communication and responsibility between objects.

graph LR
    Sender -->|sends event| Observer1
    Sender -->|sends event| Observer2

    Request --> Handler1
    Handler1 -->|passes if unhandled| Handler2
    Handler2 -->|passes if unhandled| Handler3

    Context -->|delegates to| Strategy
    Strategy -->|executes| Algorithm

    Originator -->|saves state to| Memento
    Caretaker -->|holds| Memento
Pattern Description
chain_of_responsibility apply a chain of successive handlers to try and process the data
catalog general methods will call different specialized methods based on construction parameter
chaining_method continue callback next object method
command bundle a command and arguments to call later
interpreter define a grammar for a language and use it to interpret statements
iterator traverse a container and access the container's elements
iterator (alt. impl.) traverse a container and access the container's elements
mediator an object that knows how to connect other objects and act as a proxy
memento generate an opaque token that can be used to go back to a previous state
observer provide a callback for notification of events/changes to data
publish_subscribe a source syndicates events/data to 0+ registered listeners
registry keep track of all subclasses of a given class
servant provide common functionality to a group of classes without using inheritance
specification business rules can be recombined by chaining the business rules together using boolean logic
state logic is organized into a discrete number of potential states and the next state that can be transitioned to
strategy selectable operations over the same data
template an object imposes a structure but takes pluggable components
visitor invoke a callback for all items of a collection

Design for Testability Patterns

Pattern Description
dependency_injection 3 variants of dependency injection

Fundamental Patterns

Pattern Description
delegation_pattern an object handles a request by delegating to a second object (the delegate)

Others

Pattern Description
blackboard architectural model, assemble different sub-system knowledge to build a solution, AI approach - non gang of four pattern
graph_search graphing algorithms - non gang of four pattern
hsm hierarchical state machine - non gang of four pattern

🚫 Anti-Patterns

This section lists some common design patterns that are not recommended in Python and explains why.

🧱 Singleton

Why not:

  • Python modules are already singletons — every module is imported only once.
  • Explicit singleton classes add unnecessary complexity.
  • Better alternatives: use module-level variables or dependency injection.

🌀 God Object

Why not:

  • Centralizes too much logic in a single class.
  • Makes code harder to test and maintain.
  • Better alternative: split functionality into smaller, cohesive classes.

🔁 Inheritance overuse

Why not:

  • Deep inheritance trees make code brittle.
  • Prefer composition and delegation.
  • “Favor composition over inheritance.”

Videos

Contributing

When an implementation is added or modified, please review the following guidelines:

Docstrings

Add module level description in form of a docstring with links to corresponding references or other useful information. Add "Examples in Python ecosystem" section if you know some. It shows how patterns could be applied to real-world problems. facade.py has a good example of detailed description, but sometimes the shorter one as in template.py would suffice.

Python 2 compatibility

To see Python 2 compatible versions of some patterns please check-out the legacy tag.

Update README

When everything else is done - update corresponding part of README.

Travis CI

Please run the following before submitting a patch:

  • black . This lints your code.
  • Either tox or tox -e ci37 for unit tests.
  • If you have a bash compatible shell, use ./lint.sh.

Contributing via issue triage Open Source Helpers

You can triage issues and pull requests on CodeTriage.

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