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HaxeFlixel/flixel

Haxehaxeflixel.com

Free, cross-platform 2D game engine powered by Haxe and OpenFL

2d-game-engineflixelhaxeflixelhaxelibopenflhaxecross-platformgame-engine
スター成長
スター
2.2k
フォーク
512
週間成長
Issue
252
1k2k
2011年7月2016年7月2021年7月2026年7月
README

flixel | addons | ui | demos | tools | templates | docs | haxeflixel.com | türkçe

CI Discord Haxelib Version Haxelib Downloads Haxelib License Patreon

Here are the most important links to get you started with HaxeFlixel:

If you want to contribute code or report an issue, please check our CONTRIBUTING.md.

Platforms

Thanks to being built on top of Haxe and OpenFL, HaxeFlixel can target the following platforms natively:

About

HaxeFlixel has its roots in the original ActionScript 3 version of Flixel, created by Adam “Atomic” Saltsman. It was started by Alexander Hohlov in 2011, initially as a straightforward Haxe port of the AS3 codebase and Richard Davey's Flixel Power Tools.

Thanks to the efforts of the core team as well as over 100 contributors, today's version of HaxeFlixel far surpasses the capabilities of the original. Not only has the core engine seen many substantial improvements and new features, there is also a far richer ecosystem with additional libraries and over 80 demo projects to learn from.

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